What I can do for you
Hybrid creator, I design interactive and immersive experiences (VR, dome film, AR, video mapping, aquatic VR …) with a background in film and TV. My projects have been covered by international media such as Wired, Vice, Forbes, Verge, CNET, Indiewire, Rolling Stone…
TALENTS
- Production of interactive content for installations, exhibitions, mobile apps and online experiences
- Expertise in immersive media (VR, dome, AR)
- Ten years of professional experience as a screenwriter and director for cinema, television, new media and journalism
- Project supervision of high level international clients such as the French Embassy of India, MTV, UNICEF, Greenpeace, Republic TV, Nelson Mandela’s Children Fund, etc.
- Creating innovative content and adapting to new workflows involving volumetric capture, real-time interaction, 3D environment, live footage, etc.
- International experience and adaptation in varied and difficult professional environments (shooting during an earthquake)
- Panelist at conferences and lecturer for workshops in various countries in renowned educational institutions such as Emerson College in Boston, Gobelins Animation School in Paris, Goethe Institute in Nairobi, …
ACHIEVEMENTS
- Official Selection of Spaced Out at Sundance Festival 2020
- Best Immersion Award with Patterns at Festival du Nouveau Cinéma (Montréal) in 2016
- Directed world’s first artistic underwater VR experience, Spaced Out
- Conceptualized the world’s most viewed live-stream , Welcome to the Other Side (dixit medias)
- Advised with legendary filmmakers such as Alejandro Jodorowsky, Marco Caro, Jean-Luc Godard…
LANGUAGE
- French : native language
- English : fluent
- Hindi and German : intermediate
- Zulu and Spanish: beginner
TECHNICAL SKILLS
- Mastery of shooting in celluloid (16 mm and 35 mm) and digital cameras (Red, Canon, Leica)
- Mastery of capturing in 360° (Ozo, InstaPro, Kandao, GoPro Rig,…), photogrammetry (Matterport, DSLR…), motion capture and volumetric capture (Kinect, RealSense)
- Proficient in Adobe Creative Suite (Premiere, After Effects, Photoshop, Lightroom, XD) and 360° post-production (Mistika, AutoPano, PTgui, DaVinci Resolve)
- Advanced command of game engines (Unity and Unreal) and AR softwares (Spark AR, Lens Studio)
- Proficiency in interactive writing techniques in Twine, mind maps and flowcharts in LucidChart
- Mastery of coordination and task organization tools such as Slack, Trelo, Mattermost …
CREATIVE & INTERACTIVE DIRECTOR
I am a freelance specialist in interactive film scriptwriting and an expert in VR and AR. I have a very good knowledge of creating experiences with dramatic dimensions and the creation of large-scale virtual worlds.
- Come up with concepts
- Make sure the vision is translated into the real time experience language
- Supervise the rest of the leads
- Propose creative solutions
- Suggest narrative, game design and art direction’s inputs
- Collaborate with the art director, game designer and level designer during the game design phase
- Adjust and modify the game design document according to the remarks and expectations of the Producer/ Game Director
- Guarantee the consistency of the creative direction
- Adapt the scope according to the evolution of the project (lengthening / shortening of scenes) and the specificities of the project (physical, budgetary constraints, etc.)
NARRATIVE DIRECTOR
My various experiences in filmmaking and screenwriting have given me a strong grasp on the realities of designing stories and narratives where the player is immersed in spellbinding and immersive worlds.
- Write a pitch summarizing the story
- Write a synopsis describing the main lines of the story (story, characters, world, places, back story, etc.)
- Carry out a sequencer relating the logical sequences between the scenes and the unfolding in each scene
- Write the scenario in textual or storyboard form
- Carry out a documentary research (guarantee of the historical anchoring of the game, etc.)
- Design characters, possibly from an existing character bible
- Design the systemic dialogues intended to inform the players or enrich the characters
- Design the texts off (voice, etc.) aiming to enrich the context and create a universe
- In a nutshell, offer narrative tools enhancing the player’s immersion in the game
- Here is my portfolio as a narrative designer
CREATIVE TECHNOLOGIST
I put at service my technical and creative skills as well as my strong motivation to participate in the making of high-level content. As a creative technologist I am versatile in various immersive media such as VR (Oculus Quest 2, HTC Cosmos, …), AR (Microsoft Hololens 2, Magic Leap DK, …), 360° cinematic VR (shot with a dozen of cameras and created my own 360° rig) as well as experimental forms (waterproof VR headsets, dome, video-mapping…).
• Providing shooting service for 360° and dome content as director of photography (design an aesthetic and artistic style of the image, prepare the technical image choices and carry out the tests prior to a shoot)
• Conduct workshops in XR theory and practice for tech and art schools, as well as mentoring residencies and hackathons
• Consultancy in designing creative strategy and technical workflow using immersive technologies for TV channels such as Republic TV, India
• Mid-level skills in Augmented Reality Filters for Instagram, Messenger and SnapChat in authoring interactive tools such as Spark AR and Lens Studio
• Beginner-level skills in game design with game engines like Unity and Unreal
• Built camera rigs, and mastered workflows and tools in pre-rendered and real-time post-production
• Create innovative content and adapting to new workflows involving volumetric capturing, real-time interaction, 3D environment, mix of live-action footage…
• Pro-efficient in Adobe Creative Suite (Premiere, After Effects, Photoshop, Lightroom, XR, Audition)
CONSULTANT
I have worked as an artistic advisor for the development of ambitious projects. I have been an evangelist about XR, Metaverse, NFT…
• Accompany filmmakers and artists such as Alejandro Jodorowsky (Holy Mountain, El Topo…) and Marc Caro (Delicatessen, City of Lost Children, …) to develop virtual reality projects
• Consultancy in designing creative strategy and technical workflow using immersive technologies for TV channels such as Republic TV, India
• Editorial strategy designed for their virtual reality content
• Animation of workshops on the conceptualization, filming and post-production of virtual reality
• Establishment of production pipelines and workflows for their new VR department
• Supervised and trained filming and post-production teams
LECTURER
I am a passionate conference panelist, patient workshop conductor and dedicated consultant in various countries in renowned educational institutions.
- ECOLE DES GOBELINS – workshop about narrative design – animation school in Paris, France – 2021
- EMERSON CONTEMPORARY – workshop about empathy and virtual world building – Emerson College in Boston, USA – 2021
- WORLD XR FORUM – interview about my XR works – Cran Montagna, SWITZERLAND – 2021
- JIBAMBE NA TEC CONFERENCE // GOETHE INSTITUTE – workshop about history and grammar of VR – Alliance Francaise de Nairobi and the Goethe-Institut Nairobi, with A MAZE – 2020
- RIGA IFF GOES XR // HACKATHON – mentoring and consulting of digital creators – French Institute in Riga, Lettonia – 2020
- IMMERSITY – conference about my past VR experiences in Angoulême, FRANCE – 2020
- RIGA IFF GOES XR // CONFERENCE – workshop about history and grammar of VR – French Institute in Riga, Lettonia – 2020
- CLUJOTRONIC // Escaping the Lockdown into Alternative Realities – conference about VR in Bogota, COLOMBIA – 2020
- ADOBE HACKATHON – mentoring students about augmented reality in Paris, FRANCE – 2020
- PÔLE DE VINCI – mentoring of students during workshop about emerging technology Paris, FRANCE – 2020
- KALEIDOSCOPE TALKS – interview about my expertise on aquatic VR – Portland, USA – 2019
- ADOBE HACKATHON – mentoring students about digital technology in Paris, FRANCE – 2019
- WEB2DAY – conference about the dream of virtual reality in Nantes, FRANCE – 2019
- ATELIER GRAND NORD VR – mentoring and consulting of VR creators from French speaking countries organized by SODEC, CNC, Wallimage in Montreal, CANADA – 2017
- FESTIVAL DU NOUVEAU CINEMA – on VR storytelling in Montreal, CANADA – 2016
- IX SYMPOSIUM IMMERSIVE FESTIVAL – debriefing of my VR projects Jet Lag et Vibrations in Montreal, CANADA – 05/2016
- NAD – debriefing of my VR project Patterns in Montreal, CANADA – 2016
- CENTRE PHI/ VALTECH – mentoring and jury president on hackathon using virtual reality in Montreal, CANADA – 2016
- AGENCY TOPO – workshop on Virtual Reality history, technique and aesthetic theory in Montreal, CANADA – 2015
- COMPOSITION AT UBISOFT – conference on technics of VR in Montreal, CANADA – 2016
TV DIRECTOR
My passion about art and tech have been expressed in making short TV documentaries for the European Broadcaster ARTE.
Aired between June 2015 in July 2016, I wrote and directed 7 TV documentaries as a journalist for “Tracks” in the European newtork Arte. Each week this show explores all cultures : music, cinema, arts.
The first task was to find an eligible subject for their editorial vision. I mainly dealt with themes around new technologies and cinema. Then it was about go on set and therefore film sequences and then interview the artist in question. Hence I covered the Sundance Festival in 2016.The last task is to write the commentary injecting humor and information as well as supervising the editing of the show.
ARTE – HOLO-CINEMA – TV documentary on ILMxLAB, experimenting with Star Wars’ new content
ARTE – DALIT MUSIC – TV documentary about religious outcasts and their struggles songs