Walls Have Ears is a supernatural horror psychedelic experience narrating the reemergence of a repressed past. Inspired by the cosmology of H.P. Lovecraft, Walls Have Ears is a psychological exploration of the main character that pushes the boundaries artistically and technically in the Dome medium.
The story follows the character of Walter who plunges into a hypnosis session to investigate why he feels dispossessed from his own body. Through memories, imagination and a recurrent nightmare he travels on a mental journey to decipher bizarre signs his own past. What Walter encounters is a family secret in the form of a monster that goes on a rampage in the sewage of his ancestral house.
Walls Have Ears premiered in Dome format on Sept. 13th in 2016. For one month four days a week it screened in Montreal at SAT (Société des Arts Technologiques).
“This young creator is a citizen of the world in search of founding myths and spaces of transcendence.”
Odile Tremblay, LE DEVOIR

Founded in 1996, the Society for Arts and Technology [SAT] is a non-profit organization recognized internationally for its active, leading role in developing immersive technologies, augmented reality and creative use of high-speed networks. With its double mission as a centre for the arts and research, SAT was created to support a new generation of creators/ researchers in the digital age.
The artist-in-residence program at the SAT is open to creators-researchers interested in developing their project at the SAT. Selected artists take advantage of the facilities and of a group of experts in the fields of immersive, virtual and interactive environments, broadband networking, and experiential design.

Cast
- Violaine Meier………………………………………………….Sarah Demers
- Denis Schmitz…………………………………………………..Thomas Courcoul
- Maya Yun.……………………………………………………….Ming Lian
- Robert Muller..…………………………………………………James Murray
- Walter Meier……………………………………………………Pierre Friquet
- “Third Nipple”.…………………………………………………Elli Raynai
- Nando Prakash Agarwar…………………………………….Ando Shah
- Violaine…..………………………………………………………Sean Caruso
Crew
- DOP/ Co-Director.…………………………………………….Ando Shah
- Writer/ Co-Director……………………………………………Pierre Friquet
- VR Engineering & Design………………………………..Federico Saldarini
- Sound design………………………………………………….Mourad Bennacer & Jean-Yves Münch
- Mixing……………………………………………………………Jean-Yves Münch
- Music….………………………………………………………….Mourad Bennacer
- VFX supervisor………………………………………………..Amine Masmoudi
- Unity Developer…..…………………………………………..Xavier Nolet
- 3D/VR generalist…….……………………………………….Jon Tojek
- Photogrammetry clean-up..……………………………….Elmer Ona Frihdson
- 3D Texture………………………………………………………Jon Tojek, Ons Ammouchi
- 3D Modeling.…………………………………………………..Sarah Azaiez
- Detphkit operators……………………………………………Elli Ranay & Elie ZananiRi
- 3D storyboard artist………………………………………….Julie Chaffarod
- 1st direction assistant…..…………………………………..Alexandra Azzattia
- 2nd unit direction……………………………………………..Olivier Proulx
- Sound spatialisation consultant..………………………..Olivier Rhéaume
- Immersive technics consultant..………………………….Pierre Crosy, Sean Caruso
- Gaffer (2nd unit)……………………………………………….Carl Lavoie
- Director of photography (Dephtkit)….……………………Dominique Saint-Amant
- Operateurs (Detphkit)…………………………………………Elli Ranay & Elie Zananiri
- Additional photography..…………………………………….Jean-Jacques Delattre
The project benefited from the creation in residency program of the Society for Art and Technology (SAT)
PATTERNS is a co-production with SAT and Pierre Friquet, Ando Shah, Mourad Bennacer & Jean-Yves Münch.
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With the support of CNC- Centre National du Cinéma et de l’image animée – Fonds Nouveaux Médias.
Sponsored by Mettle’s SKYBOX