Watching a film like a starry sky
WallsHaveEars

Walls Have Ears is a supernatural horror psychedelic experience narrating the reemergence of a repressed past.  Inspired by the cosmology of H.P. Lovecraft, Walls Have Ears is a psychological exploration of the main character that pushes the boundaries artistically and technically in the Dome medium.

The story follows the character of Walter who plunges into a hypnosis session to investigate why he feels dispossessed from his own body. Through memories, imagination and a recurrent nightmare he travels on a mental journey to decipher bizarre signs his own past. What Walter encounters is a family secret in the form of a monster that goes on a rampage in the sewage of his ancestral house.

Walls Have Ears premiered in Dome format on Sept. 13th in 2016. For one month four days a week it screened in Montreal at SAT (Société des Arts Technologiques).

“This young creator is a citizen of the world in search of founding myths and spaces of transcendence.”

Odile Tremblay, LE DEVOIR

Founded in 1996,  the  Society for Arts and Technology  [SAT] is a  non-profit organization   recognized   internationally   for   its   active,   leading   role   in developing  immersive  technologies,  augmented  reality  and  creative  use  of high-speed  networks.  With  its  double  mission  as  a  centre  for  the  arts  and research,  SAT  was  created  to  support  a  new  generation  of  creators/ researchers in the digital age.

The  artist-in-residence  program  at the  SAT  is  open to creators-researchers interested  in  developing  their  project  at  the  SAT.  Selected  artists  take advantage  of  the  facilities  and  of  a  group  of  experts  in  the  fields  of immersive, virtual and interactive environments, broadband networking, and experiential design.

Cast

  • Violaine Meier………………………………………………….Sarah Demers
  • Denis Schmitz…………………………………………………..Thomas Courcoul 
  • Maya Yun.……………………………………………………….Ming Lian
  • Robert Muller..…………………………………………………James Murray
  • Walter Meier……………………………………………………Pierre Friquet
  • “Third Nipple”.…………………………………………………Elli Raynai
  • Nando Prakash Agarwar…………………………………….Ando Shah
  • Violaine…..………………………………………………………Sean Caruso

Crew

  • DOP/ Co-Director.…………………………………………….Ando Shah
  • Writer/ Co-Director……………………………………………Pierre Friquet
  • VR Engineering & Design………………………………..Federico Saldarini
  • Sound design………………………………………………….Mourad Bennacer & Jean-Yves Münch
  • Mixing……………………………………………………………Jean-Yves Münch
  • Music….………………………………………………………….Mourad Bennacer 
  • VFX supervisor………………………………………………..Amine Masmoudi
  • Unity Developer…..…………………………………………..Xavier Nolet
  • 3D/VR generalist…….……………………………………….Jon Tojek
  • Photogrammetry clean-up..……………………………….Elmer Ona Frihdson 
  • 3D Texture………………………………………………………Jon Tojek, Ons Ammouchi
  • 3D Modeling.…………………………………………………..Sarah Azaiez
  • Detphkit operators……………………………………………Elli Ranay & Elie ZananiRi
  • 3D storyboard artist………………………………………….Julie Chaffarod
  • 1st direction assistant…..…………………………………..Alexandra Azzattia
  • 2nd unit direction……………………………………………..Olivier Proulx
  • Sound spatialisation consultant..………………………..Olivier Rhéaume
  • Immersive technics consultant..………………………….Pierre Crosy, Sean Caruso
  • Gaffer (2nd unit)……………………………………………….Carl Lavoie
  • Director of photography (Dephtkit)….……………………Dominique Saint-Amant
  • Operateurs (Detphkit)…………………………………………Elli Ranay & Elie Zananiri
  • Additional photography..…………………………………….Jean-Jacques Delattre

The project benefited from the creation in residency program of the Society for Art and Technology (SAT)

PATTERNS is a co-production with SAT and Pierre Friquet, Ando Shah, Mourad Bennacer & Jean-Yves Münch.

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With the support of CNC- Centre National du Cinéma et de l’image animée – Fonds Nouveaux Médias.

Sponsored by Mettle’s SKYBOX

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